


More importantly, they can be built on less resources, and built into any other map using a minuscule amount of space. a place of convenience with multiple cosmetic options is a no brainer, given the amount of high level crafting projects this game has. So if you were looking at things you can sell, but doesn’t have a direct impact on the game…. Functionally Lounges are pointless beyond their convenience, but convenience sells more then base content…. Or they could just make it part of Bloodtide Coast.īut Living story maps aren’t pay gated the same way Lounges are. The area on the screen capture I outlined in red could be a map with the blue a vapor portal to LA.
#GW2 ANNIVERSARY LOUNGE CHOOSY BOX FULL#
I just suggested Claw Island as a full expanded map because so much that could be added to it given the area it’s in. I’m just talking about the resources put into making so many lounges could be put into doing a map instead. Or indeed how it’s a one or the other trade-off. I don’t really see how they’re related to one another. On the other hand you’re talking about adding a bunch of different events to a tiny map. On the one hand you’re talking about putting standard NPCs and objects like crafting tables into a small area of an (generally speaking) pre-existing map that you sell access to on the gem store for convenience. Saying that they’ll probably turn Claw Island into yet another lounge. I’d much rather see them do something like turn Claw Island into a full map w/pirate attacks at night and Inquest weaponized karka/pocket raptor infestations in the daytime.
#GW2 ANNIVERSARY LOUNGE CHOOSY BOX PLUS#
I went ahead and got the Mistlock one because of the low gravity space area and it allows players to return to the previous location plus the one that came with PoF which I can’t use yet but it seems to me that the others are fairly useless. I have the Captain’s Airship which helps me reach Orr via the gate below. Building one after another seems like a waste of resources for the devs. That would also easier support life a bit.Why are there so many different lounge areas? There are something like 6 of them now. If I have something already, offer me something I don't have or ask me if I want to gift it to someone else (if of course the item type allows that). I don't know if it's possible to check which items player owns before it opens a container or gets premium item in other ways (anniversary gift) but this should work in such way - bit like wardrobe unlock. What I would want to do is either an exchange option for these items in-game, for passes I can use (I'd like to see Lava Longue or Noble's Folly) or gifting option so one of my friends could enjoy these premium zones and maybe even in the end buying permanent passes (if these will be on rotation). There are no other choices for me beside contacting support in hope someone will help me with that or deleting items which is the last thing I'd like to do. Moreover, my account is already 5 years old so I was granted in September with Anniversary Lounge Choosy Box from which I can pick one of 3 temporary passes and the problem is I already own permanent versions of exactly 3 passes (2 in shared slots, so all characters are using these) you're getting in that box.Īnd that's the problem: I can't do much about that beside stashing these in my Bank. I was opening BLC months ago and I've got 2 Royal Passes for 2 weeks and same thing happened months later from that point (this December) and I've got another 2 same passes from Season 1 Memory Box - Flame and Festivals. Also, it's not a life or death kind of problem P I think it's rather an oversight in some aspect but I still believe this problem should be addressed.
